Version 1.5
Nightcrawl » Devlog
v.1.5
- Added: Menu
- Added: Tutorial (⬇️ to skip)
- Added: 4 new rare legendary items
- Added: More things in the combat log
- Added: Quickhelp Menu - hold X for quick help
- Added: Steps highscore
- Added: “Transitions”
- Changed: If secondary weapon slot is empty, picked up weapon goes there, instead of overwriting primary.
- Changed: Shop weight table is changed, to keep original ratios and introduce rare legendaries.
- Changed: Shield items are a bit more common to find.
- Changend: Campfire now more rare due to change.
- Changed: Enemy weakness
- Whelp: Spear -> Sword (smaller dragon in caves)
- Tendril: Spear -> Sword (smallest tendril swamp enemy)
- Tendril: Starting damage 1 -> 0
- Note: Tendril is a really common enemy, having berserk skill on it felt a bit much. Reducinging starting damage and introducing the most common weakness to it in the area.
- Changed: Tuned some item values
- Campfire 1 > 3/4th of missing hp
- Small Vial 2 > 3 hp
- Heart Crystal 3 > 5 max HP
Files
nc_1_5.zip 517 kB
Jul 28, 2024
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Nightcrawl
A minimalist dungeon crawler experience. Can you defeat the lich and end the eternal night?
Status | In development |
Author | Achie |
Genre | Strategy |
Tags | PICO-8, Pixel Art, Roguelike, Turn-based |
More posts
- Version 1.6 - Legendary tweak, championsJul 30, 2024
- Version 1.4Jul 24, 2024
- Version 1.3 is out!Jul 23, 2024
- Version 1.2Jul 22, 2024
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