Druid Dash 2 - Pesky Parallel Panic
This game was made for the Pursuing Pixels James Jam Game Gam #3 with theme parallel. Some art (mainly my trees and grass) were taken from the first version: Druid Dash: Magic Mushroom Mania
Shorter than what I wanted, but that is the life of weeklong jams that you develop under 10 hours.
There is a bug that sometimes comes up with spirits not moving, you will have to restart the stage with C x)
Gameplay:
Move spirits around the map and guide them to their shrines. Once they move, they will continue to do so until they hit a wall.
⬅️⬇️⬆️➡️ - Move around
❎: X - Next Stage
🅾️: C or Y/Z - Restart Level
Devlogs:
You can read all about the development if you are into things like that:
https://github.com/Achie72/kofi-articles?tab=readme-ov-file#pursuing-pixels-jame...
Brought to you by:
My awesome supporters over at Ko-fi! They allow me to pursue this niche hobby of mine! If you'd like more, consider hopping over to my Ko-fi page, where I share pixel art, game devlogs, postmortems, code rundowns, all that gamedev jazz! And if you can maybe drop in a coffee so I can make the next one faster!
Thank you Csöndi and Nerdy Teachers for allowing me to keep up this hobby!
Download
Click download now to get access to the following files:
Comments
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This is soooo good. I like the style you obtained with the pico8 palette too!
Oh HECK yeah this is incredible!! Really love the puzzles in this one. A great re-imagining and follow up to your original game and meeting the theme of the jam… chefs kiss <3 (the duck level is 13/10)
Fun, Liked the smaller art style!