v3/4/5 - Even more Fixes/Changes
Crypt - Solo/Coop Dungeon Crawler » Devlog
Changed v3:
- Wizards actually learn the spells they start with
- spells now showcased as number-number, first is scrolls, second is learned
- learned spells reset each room
- Monk should be only able to hit 3 distinct enemies
- Fixed monk so it won’t try to pickup multiple treasures
- Fixed acid potion causing a crash
- Enemies are now auto selected for attacks
- Characters should not be able to heal over their max health, showed in () on gui (starting value)
- Summons are now able to pickup treasure, if you want
- Status now is over the entity sprite.
Quickfix 4:
- Character limit of 12, so the system can spawn new ones
Quickfix 5:
- Fix debug boss hp
Files
crypt_03.zip Play in browser
9 days ago
Crypt - Solo/Coop Dungeon Crawler
Turn based dungeon crawler for a party of 1-4 to explore classes, scrolls and enemies inside the abandoned(?) crypt.
Status | Released |
Author | Achie |
Genre | Role Playing, Strategy |
Tags | Co-op, Dungeon Crawler, No AI, PICO-8, Turn-based |
Languages | English |
More posts
- v6 - New Starting Party, Changes, Fixes7 days ago
- v2 - Some Quick Fixes9 days ago
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