v3/4/5 - Even more Fixes/Changes


Changed v3:

  • Wizards actually learn the spells they start with
  • spells now showcased as number-number, first is scrolls, second is learned
  • learned spells reset each room
  • Monk should be only able to hit 3 distinct enemies
  • Fixed monk so it won’t try to pickup multiple treasures
  • Fixed acid potion causing a crash
  • Enemies are now auto selected for attacks
  • Characters should not be able to heal over their max health, showed in () on gui (starting value)
  • Summons are now able to pickup treasure, if you want
  • Status now is over the entity sprite.

Quickfix 4:

  • Character limit of 12, so the system can spawn new ones

Quickfix 5:

  • Fix debug boss hp

Files

crypt_03.zip Play in browser
9 days ago

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